.. wxPython Phoenix documentation
   This file was generated by Phoenix's sphinx generator and associated
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   Copyright: (c) 2011-2025 by Total Control Software
   License:   wxWindows License
.. include:: headings.inc
.. _wx.SVGBitmapFileHandler:
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|phoenix_title|  **wx.SVGBitmapFileHandler**
==========================================================================================================================================
Handler saving bitmaps to external ``PNG`` files and linking to it from the ``SVG``. 
         
This handler is used by default by :ref:`wx.SVGFileDC`. ``PNG`` files are created in the same folder as the ``SVG`` file and are named using the ``SVG`` filename appended with  ``_image#.png`` . 
When using :meth:`wx.SVGFileDC.SetBitmapHandler`   to set this handler with the default constructor, the ``PNG`` files are created in the runtime location of the application. The save location can be customized by using the :ref:`wx.SVGBitmapFileHandler`  constructor. 
         
.. versionadded:: 4.1/wxWidgets-3.1.0  
     
.. seealso:: :meth:`wx.SVGFileDC.SetBitmapHandler` .  
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|class_hierarchy| Class Hierarchy
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.. raw:: html
   
   
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|method_summary| Methods Summary
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:meth:`~wx.SVGBitmapFileHandler.__init__`                                        Create a :ref:`wx.SVGBitmapFileHandler`  and specify the location where the file will be saved.
:meth:`~wx.SVGBitmapFileHandler.ProcessBitmap`                                   Writes the bitmap representation as ``SVG`` to the given stream.
================================================================================ ================================================================================
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|api| Class API
===============
.. class:: wx.SVGBitmapFileHandler(SVGBitmapHandler)
   **Possible constructors**::
       SVGBitmapFileHandler(path) -> None
       
   
   Handler saving bitmaps to external ``PNG`` files and linking to it from
   the ``SVG``.
   .. method:: __init__(self, path)
      Create a :ref:`wx.SVGBitmapFileHandler`  and specify the location where the file will be saved. 
                 
      :param `path`: The path of the save location. If  `path`  contains a filename, the autogenerated filename will be appended to this name.  
      :type `path`: string
      :rtype: `None`     
                  
      .. versionadded:: 4.1/wxWidgets-3.1.3  
     
   .. method:: ProcessBitmap(self, bitmap, x, y, stream)
      Writes the bitmap representation as ``SVG`` to the given stream. 
                 
      The ``XML`` generated by this function will be inserted into the ``SVG`` file inline with the ``XML`` generated by the main :ref:`wx.SVGFileDC`  class so it is important that the ``XML`` is properly formed. 
      :param `bitmap`: A valid bitmap to add to ``SVG``.   
      :type `bitmap`: wx.Bitmap
      :param `x`: Horizontal position of the bitmap.   
      :type `x`: int
      :param `y`: Vertical position of the bitmap.   
      :type `y`: int
      :param `stream`: The stream to write ``SVG`` contents to.   
      :type `stream`: wx.OutputStream
      :rtype: `bool`