.. wxPython Phoenix documentation
This file was generated by Phoenix's sphinx generator and associated
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Copyright: (c) 2011-2020 by Total Control Software
License: wxWindows License
.. include:: headings.inc
.. currentmodule:: wx.lib.dialogs
.. highlight:: python
.. _wx.lib.dialogs.MultiMessageDialog:
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|phoenix_title| **wx.lib.dialogs.MultiMessageDialog**
==========================================================================================================================================
A dialog like :class:`wx.MessageDialog`, but with an optional 2nd message string
that is shown in a scrolled window, and also allows passing in the icon to
be shown instead of the stock error, question, etc. icons. The btnLabels
can be used if you'd like to change the stock labels on the buttons, it's
a dictionary mapping stock IDs to label strings.
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|class_hierarchy| Class Hierarchy
=================================
.. raw:: html

Inheritance diagram for class
MultiMessageDialog:
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|super_classes| Known Superclasses
==================================
:class:`wx.Dialog`
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|method_summary| Methods Summary
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:meth:`~wx.lib.dialogs.MultiMessageDialog.__init__` Initialize self. See help(type(self)) for accurate signature.
:meth:`~wx.lib.dialogs.MultiMessageDialog.OnButton`
================================================================================ ================================================================================
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|api| Class API
===============
.. class:: MultiMessageDialog(wx.Dialog)
A dialog like :class:`wx.MessageDialog`, but with an optional 2nd message string
that is shown in a scrolled window, and also allows passing in the icon to
be shown instead of the stock error, question, etc. icons. The btnLabels
can be used if you'd like to change the stock labels on the buttons, it's
a dictionary mapping stock IDs to label strings.
.. method:: __init__(self, parent, message, caption = "Message Box", msg2="", style = wx.OK | wx.CANCEL, pos = wx.DefaultPosition, icon=None, btnLabels=None)
Initialize self. See help(type(self)) for accurate signature.
.. method:: OnButton(self, evt)