.. wxPython Phoenix documentation
This file was generated by Phoenix's sphinx generator and associated
tools, do not edit by hand.
Copyright: (c) 2011-2020 by Total Control Software
License: wxWindows License
.. include:: headings.inc
.. currentmodule:: wx.lib.floatcanvas.FloatCanvas
.. highlight:: python
.. _wx.lib.floatcanvas.FloatCanvas._MouseEvent:
==========================================================================================================================================
|phoenix_title| **wx.lib.floatcanvas.FloatCanvas._MouseEvent**
==========================================================================================================================================
This event class takes a regular wxWindows mouse event as a parameter,
and wraps it so that there is access to all the original methods. This
is similar to subclassing, but you can't subclass a wxWindows event
The goal is to be able to it just like a regular mouse event.
It adds the method:
GetCoords() , which returns an (x,y) tuple in world coordinates.
Another difference is that it is a CommandEvent, which propagates up
the window hierarchy until it is handled.
|
|class_hierarchy| Class Hierarchy
=================================
.. raw:: html

Inheritance diagram for class
_MouseEvent:
|
|super_classes| Known Superclasses
==================================
:class:`wx.PyCommandEvent`
|
|method_summary| Methods Summary
================================
================================================================================ ================================================================================
:meth:`~wx.lib.floatcanvas.FloatCanvas._MouseEvent.__init__` Initialize self. See help(type(self)) for accurate signature.
:meth:`~wx.lib.floatcanvas.FloatCanvas._MouseEvent.GetCoords`
================================================================================ ================================================================================
|
|api| Class API
===============
.. class:: _MouseEvent(wx.PyCommandEvent)
This event class takes a regular wxWindows mouse event as a parameter,
and wraps it so that there is access to all the original methods. This
is similar to subclassing, but you can't subclass a wxWindows event
The goal is to be able to it just like a regular mouse event.
It adds the method:
GetCoords() , which returns an (x,y) tuple in world coordinates.
Another difference is that it is a CommandEvent, which propagates up
the window hierarchy until it is handled.
.. method:: __init__(self, EventType, NativeEvent, WinID, Coords = None)
Initialize self. See help(type(self)) for accurate signature.
.. method:: GetCoords(self)