wx.PowerResource¶
Helper functions for acquiring and releasing the given power resource.
If an application performs a long running task without user interaction it is often necessary to prevent the system from automatically suspending or powering off the screen and Acquire
method can be used to do this.
Notice that currently this functionality is only implemented for MSW and macOS.
If possible, use wx.PowerResourceBlocker class to ensure that Release
is called instead of calling it manually.
Base
Added in version 4.1/wxWidgets-3.1.0.
See also
Class Hierarchy¶
Methods Summary¶
Acquire a power resource for the application. |
|
Release a previously acquired power resource. |
Class API¶
- class wx.PowerResource(object)¶
Helper functions for acquiring and releasing the given power resource.
Methods¶
- static Acquire(kind, reason='')¶
Acquire a power resource for the application.
If successful, the system will not automatically power of the screen or suspend until
Release
is called.Every call to Acquire must be matched by a corresponding call to
Release
or the system will not suspend until the application ends, use wx.PowerResourceBlocker to ensure that this happens.- Parameters:
kind (PowerResourceKind) – Power resource required, either
POWER_RESOURCE_SCREEN
orPOWER_RESOURCE_SYSTEM
.reason (string) – Optional reason may be specified which might be used on some platforms to inform the user what is preventing power saving. It should usually describe the operation requiring the resource and specifying it is strongly recommended.
- Return type:
bool
- Returns:
Returns
True
if the acquisition was successful.
See also
- static Release(kind)¶
Release a previously acquired power resource.
Release must be called for every
Acquire
call made to restore normal power saving behaviour- Parameters:
kind (PowerResourceKind) – Power resource to be released.
- Return type:
None
See also