wx.UpdateUIEvent¶
This class is used for pseudo-events which are called by wxWidgets to give an application the chance to update various user interface elements.
Without update UI events, an application has to work hard to check/uncheck, enable/disable, show/hide, and set the text for elements such as menu items and toolbar buttons. The code for doing this has to be mixed up with the code that is invoked when an action is invoked for a menu item or button.
With update UI events, you define an event handler to look at the state of the application and change UI elements accordingly. wxWidgets will call your member functions in idle time, so you don’t have to worry where to call this code.
In addition to being a clearer and more declarative method, it also means you don’t have to worry whether you’re updating a toolbar or menubar identifier. The same handler can update a menu item and toolbar button, if the identifier is the same. Instead of directly manipulating the menu or button, you call functions in the event object, such as wx.UpdateUIEvent.Check
. wxWidgets will determine whether such a call has been made, and which UI element to update.
These events will work for popup menus as well as menubars. Just before a menu is popped up, wx.Menu.UpdateUI
is called to process any UI events for the window that owns the menu.
If you find that the overhead of UI update processing is affecting your application, you can do one or both of the following:
Call
wx.UpdateUIEvent.SetMode
with a value ofwx.UPDATE_UI_PROCESS_SPECIFIED
, and set the extra stylewx.WS_EX_PROCESS_UI_UPDATES
for every window that should receive update events. No other windows will receive update events.Call
wx.UpdateUIEvent.SetUpdateInterval
with a millisecond value to set the delay between updates. You may need to callwx.Window.UpdateWindowUI
at critical points, for example when a dialog is about to be shown, in case the user sees a slight delay before windows are updated.
Note that although events are sent in idle time, defining a
wx.IdleEvent handler for a window does not affect this because the events are sent from wx.Window.OnInternalIdle
which is always called in idle time.
wxWidgets tries to optimize update events on some platforms. On Windows and GTK+, events for menubar items are only sent when the menu is about to be shown, and not in idle time.
Events Emitted by this Class¶
Handlers bound for the following event types will receive a wx.UpdateUIEvent parameter.
EVT_UPDATE_UI: Process a
wxEVT_UPDATE_UI
event for the command with the given id.EVT_UPDATE_UI_RANGE: Process a
wxEVT_UPDATE_UI
event for any command with id included in the given range.
See also
Class Hierarchy¶
Methods Summary¶
Constructor. |
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Check or uncheck the UI element. |
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Enable or disable the UI element. |
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Static function returning a value specifying how wxWidgets will send update events: to all windows, or only to those which specify that they will process the events. |
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Returns the text that should be set for the UI element. |
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Returns the current interval between updates in milliseconds. |
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Used internally to reset the last-updated time to the current time. |
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Specify how wxWidgets will send update events: to all windows, or only to those which specify that they will process the events. |
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Sets the text for this UI element. |
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Sets the interval between updates in milliseconds. |
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Show or hide the UI element. |
Properties Summary¶
See |
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Class API¶
- class wx.UpdateUIEvent(CommandEvent)¶
Possible constructors:
UpdateUIEvent(commandId=0) -> None
This class is used for pseudo-events which are called by wxWidgets to give an application the chance to update various user interface elements.
Methods¶
- __init__(self, commandId=0)¶
Constructor.
- Parameters:
commandId (wx.WindowID)
- Return type:
None
- static CanUpdate(window)¶
Returns
True
if it is appropriate to update (send UI update events to) this window.This function looks at the mode used (see
wx.UpdateUIEvent.SetMode
), thewx.WS_EX_PROCESS_UI_UPDATES
flag in window, the time update events were last sent in idle time, and the update interval, to determine whether events should be sent to this window now. By default this will always returnTrue
because the update mode is initiallywx.UPDATE_UI_PROCESS_ALL
and the interval is set to 0; so update events will be sent as often as possible. You can reduce the frequency that events are sent by changing the mode and/or setting an update interval.- Parameters:
window (wx.Window)
- Return type:
bool
See also
- Check(self, check)¶
Check or uncheck the UI element.
- Parameters:
check (bool)
- Return type:
None
- Enable(self, enable)¶
Enable or disable the UI element.
- Parameters:
enable (bool)
- Return type:
None
- GetChecked(self)¶
Returns
True
if the UI element should be checked.- Return type:
bool
- GetEnabled(self)¶
Returns
True
if the UI element should be enabled.- Return type:
bool
- static GetMode()¶
Static function returning a value specifying how wxWidgets will send update events: to all windows, or only to those which specify that they will process the events.
- Return type:
See also
- GetSetChecked(self)¶
Returns
True
if the application has calledCheck
.For wxWidgets internal use only.
- Return type:
bool
- GetSetEnabled(self)¶
Returns
True
if the application has calledEnable
.For wxWidgets internal use only.
- Return type:
bool
- GetSetShown(self)¶
Returns
True
if the application has calledShow
.For wxWidgets internal use only.
- Return type:
bool
- GetSetText(self)¶
Returns
True
if the application has calledSetText
.For wxWidgets internal use only.
- Return type:
bool
- GetShown(self)¶
Returns
True
if the UI element should be shown.- Return type:
bool
- GetText(self)¶
Returns the text that should be set for the UI element.
- Return type:
str
- static GetUpdateInterval()¶
Returns the current interval between updates in milliseconds.
The value -1 disables updates, 0 updates as frequently as possible.
- Return type:
int
See also
- IsCheckable(self)¶
Returns
True
if the UI element can be checked.For the event handlers that can be used for multiple items, not all of which can be checked, this method can be useful to determine whether to call
Check
on the event object or not, i.e. the main use case for this method is:def OnUpdateUI(self, event): .... if event.IsCheckable() event.Check(...some condition...)
- Return type:
bool
Added in version 4.1/wxWidgets-3.1.5.
- static ResetUpdateTime()¶
Used internally to reset the last-updated time to the current time.
It is assumed that update events are normally sent in idle time, so this is called at the end of idle processing.
- Return type:
None
See also
- static SetMode(mode)¶
Specify how wxWidgets will send update events: to all windows, or only to those which specify that they will process the events.
- Parameters:
mode (UpdateUIMode) – this parameter may be one of the wx.UpdateUIMode enumeration values. The default mode is
wx.UPDATE_UI_PROCESS_ALL
.- Return type:
None
- SetText(self, text)¶
Sets the text for this UI element.
- Parameters:
text (string)
- Return type:
None
- static SetUpdateInterval(updateInterval)¶
Sets the interval between updates in milliseconds.
Set to -1 to disable updates, or to 0 to update as frequently as possible. The default is 0.
Use this to reduce the overhead of UI update events if your application has a lot of windows. If you set the value to -1 or greater than 0, you may also need to call
wx.Window.UpdateWindowUI
at appropriate points in your application, such as when a dialog is about to be shown.- Parameters:
updateInterval (long)
- Return type:
None
- Show(self, show)¶
Show or hide the UI element.
- Parameters:
show (bool)
- Return type:
None
Properties¶
- Checked¶
See
GetChecked
andCheck
- Enabled¶
See
GetEnabled
andEnable