wx.lib.agw.aui.framemanager.AuiManager¶
AuiManager manages the panes associated with it for a particular wx.Frame,
using a pane’s AuiManager information to determine each pane’s docking and
floating behavior. AuiManager uses wxPython’s sizer mechanism to plan the
layout of each frame. It uses a replaceable dock art class to do all drawing,
so all drawing is localized in one area, and may be customized depending on an
applications’ specific needs.
AuiManager works as follows: the programmer adds panes to the class, or makes
changes to existing pane properties (dock position, floating state, show state, etc…).
To apply these changes, the AuiManager.Update() function is called. This batch
processing can be used to avoid flicker, by modifying more than one pane at a time,
and then “committing” all of the changes at once by calling Update().
Panes can be added quite easily:
text1 = wx.TextCtrl(self, -1)
text2 = wx.TextCtrl(self, -1)
self._mgr.AddPane(text1, AuiPaneInfo().Left().Caption("Pane Number One"))
self._mgr.AddPane(text2, AuiPaneInfo().Bottom().Caption("Pane Number Two"))
self._mgr.Update()
Later on, the positions can be modified easily. The following will float an existing pane in a tool window:
self._mgr.GetPane(text1).Float()
Layers, Rows and Directions, Positions:
Inside AUI, the docking layout is figured out by checking several pane parameters. Four of these are important for determining where a pane will end up.
Direction - Each docked pane has a direction, Top, Bottom, Left, Right, or Center. This is fairly self-explanatory. The pane will be placed in the location specified by this variable.
Position - More than one pane can be placed inside of a “dock”. Imagine two panes being docked on the left side of a window. One pane can be placed over another. In proportionally managed docks, the pane position indicates it’s sequential position, starting with zero. So, in our scenario with two panes docked on the left side, the top pane in the dock would have position 0, and the second one would occupy position 1.
Row - A row can allow for two docks to be placed next to each other. One of the most common places for this to happen is in the toolbar. Multiple toolbar rows are allowed, the first row being in row 0, and the second in row 1. Rows can also be used on vertically docked panes.
Layer - A layer is akin to an onion. Layer 0 is the very center of the managed pane. Thus, if a pane is in layer 0, it will be closest to the center window (also sometimes known as the “content window”). Increasing layers “swallow up” all layers of a lower value. This can look very similar to multiple rows, but is different because all panes in a lower level yield to panes in higher levels. The best way to understand layers is by running the AUI sample (AUI.py).
Class Hierarchy¶
Control Appearance¶
Known Subclasses¶
wx.lib.agw.aui.framemanager.AuiManager_DCP
Known Superclasses¶
Methods Summary¶
Default class constructor. |
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Activates the pane to which window is associated. |
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Tells the frame manager to start managing a child window. There |
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See comments on |
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See comments on |
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See comments on |
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See comments on |
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Animates the minimization/docking of a pane a la Eclipse, using a |
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Calculates the minimum and maximum sizes allowed for the input dock. |
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Calculates the drop hint rectangle. |
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Calculates the minimum and maximum sizes allowed for the input pane. |
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Returns whether a pane can be docked or not. |
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Returns whether |
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Checks if a UI part can be actually resized. |
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Checks if a pane has moved by a visible amount. |
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Destroys or hides the pane depending on its flags. |
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Copies all the attributes of the input target into another |
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Creates a floating frame for the windows. |
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Creates the VS2005 HUD guide windows. |
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Creates the standard wxAUI hint window. |
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Creates an automatic |
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Creates an auto-notebook base from a pane, and then add that pane as a page. |
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Destroys the VS2005 HUD guide windows. |
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Destroys the standard wxAUI hint window. |
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Tells the |
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This is an important function. It basically takes a mouse position, |
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Handles the situation in which the dropped pane contains a normal window. |
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Handles the situation in which target is a single dock guide. |
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Handles the situation in which the dropped pane is not floating. |
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Drop a pane in the interface. |
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Insert a row in the interface before dropping. |
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Handles the situation in which the dropped pane contains a toolbar. |
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Ends a resize action, or for live update, resizes the sash. |
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This is an internal function which invokes |
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This method is called after any number of changes are made to any of the |
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Calculates the hint rectangle by calling |
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Draws a pane button in the caption (convenience function). |
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Fires one of the |
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Returns the current manager’s flags. |
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Returns a reference to all the pane info structures. |
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Returns the animation step speed (a float) to use in |
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Returns the current art provider being used. |
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Returns all the attributes of a |
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Returns the default AGW-specific window style for automatic notebooks. |
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Returns the default tab art provider for automatic notebooks. |
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This is an internal function which returns a dock’s offset in pixels from |
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Returns the current dock constraint values. |
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Returns the window being managed by |
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Returns the window being managed by |
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Returns all the automatic |
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Returns the dimensions of the dock which lives opposite of the input dock. |
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Looks up a |
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This version of |
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This version of |
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Looks up the pane border UI part of the |
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Returns all the panes positions and sizes in a dock. |
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Returns the partner dock for the input dock. |
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Returns the partner pane for the input pane. They both need to live |
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Returns the rectangle surrounding the specified UI parts. |
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Returns the main frame snapping position. |
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Returns the dimensions and proportion of the input dock. |
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Hides a transparent window hint if there is one. |
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This is an internal function which determines |
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This method is used to insert either a previously unmanaged pane window |
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Returns whether a pane button in the pane caption is visible. |
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Adds a dock into the existing layout. |
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Adds a pane into the existing layout (in an existing dock). |
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Layouts all the UI structures in the interface. |
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This method is similar to to |
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Loads a layout which was saved with |
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Maximizes the input pane. |
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Minimizes a pane in a newly and automatically created |
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Handles the mouse double click on the pane caption. |
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Handles the |
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Handles the |
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Called when the managed window is closed. Makes sure that |
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Called when the managed window is destroyed. Makes sure that |
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Handles the |
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Handles the |
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Handles the activation event of a floating pane. |
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Handles the close event of a floating pane. |
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Handles the move event of a floating pane. |
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Handles the resizing of a floating pane. |
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Handles the mouse click on the pane gripper. |
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Handles the |
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Handles the |
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Handles the |
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Handles the |
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Handles the |
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Sub-handler for the |
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Sub-handler for the |
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Sub-handler for the |
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Sub-handler for the |
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Sub-handler for the |
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Handles the |
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Sub-handler for the |
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Sub-handler for the |
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Sub-handler for the |
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Sub-handler for the |
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Sub-handler for the |
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Sub-handler for the |
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Handles the |
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Handles the |
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Handles the |
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Handles the |
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Draws all of the pane captions, sashes, backgrounds, captions, grippers, pane borders and buttons. |
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Handles the |
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Handles the |
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Handles the |
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Handles the |
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Handles the |
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Handles the |
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Handles the |
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Handles the |
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Returns a |
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Similar to |
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This is a utility function used by |
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Process the AUI events sent to the manager. |
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Refreshes a pane button in the caption. |
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Refreshes all pane captions. |
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Removes the caption on newly created automatic notebooks. |
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Fires a render event, which is normally handled by |
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Repaints the entire frame decorations (sashes, borders, buttons and so on). |
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Repositions a pane after the main frame has been moved/resized. |
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Requests the user attention by intermittently highlighting the pane caption. |
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Restores the current maximized pane (if any). |
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Restores a previously minimized pane. |
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Restores the input pane from a previous maximized or minimized state. |
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Common method between |
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This method is similar to |
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Saves the entire user interface layout into an encoded string, which can then |
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Stores the previous dock sizes, to be used in a “restore” action later. |
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This method is used to specify |
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Sets the animation step speed (a float) to use in |
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Instructs |
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Sets all the attributes contained in |
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Sets the default AGW-specific window style for automatic notebooks. |
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Sets the default tab art provider for automatic notebooks. |
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When a user creates a new dock by dragging a window into a docked position, |
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Called to specify the frame or window which is to be managed by |
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Called to specify the frame or window which is to be managed by |
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Sets the master manager for an automatic |
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Modifies the snap limits used when snapping the managed_window to the screen |
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Shows the AUI hint window. |
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Shows or hides a pane based on the window passed as input. |
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Handles the |
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Slides out a preview of a minimized pane. |
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Used to intelligently shrink the docks’ size (if needed). |
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This method implements a smooth docking effect for floating panes, similar to |
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Snaps the main frame to specified position on the screen. |
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Snaps a floating pane to one of the main frame sides. |
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Snaps the main frame to specified position on the screen. |
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Starts a timer for sliding in and out a minimized pane. |
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Stops a timer for sliding in and out a minimized pane. |
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Switches the toolbar orientation from vertical to horizontal and vice-versa. |
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Uninitializes the framework and should be called before a managed frame or |
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Updates/redraws the UI part containing a pane button. |
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Updates the docking guide windows positions and appearance. |
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Updates the automatic |
Class API¶
- class AuiManager(wx.EvtHandler)¶
AuiManager manages the panes associated with it for a particular
wx.Frame, using a pane’sAuiManagerinformation to determine each pane’s docking and floating behavior.AuiManageruses wxPython’s sizer mechanism to plan the layout of each frame. It uses a replaceable dock art class to do all drawing, so all drawing is localized in one area, and may be customized depending on an applications’ specific needs.AuiManagerworks as follows: the programmer adds panes to the class, or makes changes to existing pane properties (dock position, floating state, show state, etc…). To apply these changes, theAuiManager.Update()function is called. This batch processing can be used to avoid flicker, by modifying more than one pane at a time, and then “committing” all of the changes at once by calling Update().Panes can be added quite easily:
text1 = wx.TextCtrl(self, -1) text2 = wx.TextCtrl(self, -1) self._mgr.AddPane(text1, AuiPaneInfo().Left().Caption("Pane Number One")) self._mgr.AddPane(text2, AuiPaneInfo().Bottom().Caption("Pane Number Two")) self._mgr.Update()
Later on, the positions can be modified easily. The following will float an existing pane in a tool window:
self._mgr.GetPane(text1).Float()
Layers, Rows and Directions, Positions:
Inside AUI, the docking layout is figured out by checking several pane parameters. Four of these are important for determining where a pane will end up.
Direction - Each docked pane has a direction, Top, Bottom, Left, Right, or Center. This is fairly self-explanatory. The pane will be placed in the location specified by this variable.
Position - More than one pane can be placed inside of a “dock”. Imagine two panes being docked on the left side of a window. One pane can be placed over another. In proportionally managed docks, the pane position indicates it’s sequential position, starting with zero. So, in our scenario with two panes docked on the left side, the top pane in the dock would have position 0, and the second one would occupy position 1.
Row - A row can allow for two docks to be placed next to each other. One of the most common places for this to happen is in the toolbar. Multiple toolbar rows are allowed, the first row being in row 0, and the second in row 1. Rows can also be used on vertically docked panes.
Layer - A layer is akin to an onion. Layer 0 is the very center of the managed pane. Thus, if a pane is in layer 0, it will be closest to the center window (also sometimes known as the “content window”). Increasing layers “swallow up” all layers of a lower value. This can look very similar to multiple rows, but is different because all panes in a lower level yield to panes in higher levels. The best way to understand layers is by running the AUI sample (AUI.py).
Methods¶
- __init__(self, managed_window=None, agwFlags=None)¶
Default class constructor.
- Parameters:
managed_window (wx.Window) – specifies the window which should be managed;
agwFlags (integer) –
specifies options which allow the frame management behavior to be modified. agwFlags can be a combination of the following style bits:
Flag name
Description
AUI_MGR_ALLOW_FLOATINGAllow floating of panes
AUI_MGR_ALLOW_ACTIVE_PANEIf a pane becomes active, “highlight” it in the interface
AUI_MGR_TRANSPARENT_DRAGIf the platform supports it, set transparency on a floating pane while it is dragged by the user
AUI_MGR_TRANSPARENT_HINTIf the platform supports it, show a transparent hint window when the user is about to dock a floating pane
AUI_MGR_VENETIAN_BLINDS_HINTShow a “venetian blind” effect when the user is about to dock a floating pane
AUI_MGR_RECTANGLE_HINTShow a rectangle hint effect when the user is about to dock a floating pane
AUI_MGR_HINT_FADEIf the platform supports it, the hint window will fade in and out
AUI_MGR_NO_VENETIAN_BLINDS_FADEDisables the “venetian blind” fade in and out
AUI_MGR_LIVE_RESIZELive resize when the user drag a sash
AUI_MGR_ANIMATE_FRAMESFade-out floating panes when they are closed (all platforms which support frames transparency) and show a moving rectangle when they are docked (Windows < Vista and GTK only)
AUI_MGR_AERO_DOCKING_GUIDESUse the new Aero-style bitmaps as docking guides
AUI_MGR_PREVIEW_MINIMIZED_PANESSlide in and out minimized panes to preview them
AUI_MGR_WHIDBEY_DOCKING_GUIDESUse the new Whidbey-style bitmaps as docking guides
AUI_MGR_SMOOTH_DOCKINGPerforms a “smooth” docking of panes (a la PyQT)
AUI_MGR_USE_NATIVE_MINIFRAMESUse miniframes with native caption bar as floating panes instead or custom drawn caption bars (forced on wxMAC)
AUI_MGR_AUTONB_NO_CAPTIONPanes that merge into an automatic notebook will not have the pane caption visible
Default value for agwFlags is:
AUI_MGR_DEFAULT=AUI_MGR_ALLOW_FLOATING|AUI_MGR_TRANSPARENT_HINT|AUI_MGR_HINT_FADE|AUI_MGR_NO_VENETIAN_BLINDS_FADENote
If using the
AUI_MGR_USE_NATIVE_MINIFRAMES, double-clicking on a floating pane caption will not re-dock the pane, but simply maximize it (ifAuiPaneInfo.MaximizeButtonhas been set toTrue) or do nothing.
- ActivatePane(self, window)¶
Activates the pane to which window is associated.
- Parameters:
window – a
wx.Windowderived window.
- AddPane(self, window, arg1=None, arg2=None, target=None)¶
Tells the frame manager to start managing a child window. There are four versions of this function. The first version allows the full spectrum of pane parameter possibilities (
AddPane1). The second version is used for simpler user interfaces which do not require as much configuration (AddPane2). TheAddPane3version allows a drop position to be specified, which will determine where the pane will be added. TheAddPane4version allows to turn the targetAuiPaneInfopane into a notebook and the added pane into a page.In your code, simply call
AddPane.- Parameters:
window (wx.Window) – the child window to manage;
arg1 – a
AuiPaneInfoor an integer value (direction);arg2 – a
AuiPaneInfoor awx.Point(drop position);target – a
AuiPaneInfoto be turned into a notebook and new pane added to it as a page. (additionally, target can be any pane in an existing notebook)
- AnimateDocking(self, win_rect, pane_rect)¶
Animates the minimization/docking of a pane a la Eclipse, using a
ScreenDCto draw a “moving docking rectangle” on the screen.- Parameters:
Note
This functionality is not available on wxMAC as this platform doesn’t have the ability to use
ScreenDCto draw on-screen and on Windows > Vista.
- CalculateDockSizerLimits(self, dock)¶
Calculates the minimum and maximum sizes allowed for the input dock.
- Parameters:
dock – the
AuiDockInfostructure to analyze.
- CalculateHintRect(self, pane_window, pt, offset)¶
Calculates the drop hint rectangle.
The method first calls
DoDropto determine the exact position the pane would be at were if dropped. If the pane would indeed become docked at the specified drop point, the the rectangle hint will be returned in screen coordinates. Otherwise, an empty rectangle is returned.
- CalculatePaneSizerLimits(self, dock, pane)¶
Calculates the minimum and maximum sizes allowed for the input pane.
- Parameters:
dock – the
AuiDockInfostructure to which pane belongs to;pane – a
AuiPaneInfoclass for which calculation are requested.
- CanDockPanel(self, p)¶
Returns whether a pane can be docked or not.
- Parameters:
p – the
AuiPaneInfoclass with all the pane’s information.
- CanUseModernDockArt(self)¶
Returns whether
dockartcan be used (Windows XP / Vista / 7 only, requires Mark Hammonds’s pywin32 package).
- CheckMovableSizer(self, part)¶
Checks if a UI part can be actually resized.
- Parameters:
part – a UI part, an instance of
AuiDockUIPart.
- CheckPaneMove(self, pane)¶
Checks if a pane has moved by a visible amount.
- Parameters:
pane – an instance of
AuiPaneInfo.
- ClosePane(self, pane_info)¶
Destroys or hides the pane depending on its flags.
- Parameters:
pane_info – a
AuiPaneInfoinstance.
- CopyTarget(self, target)¶
Copies all the attributes of the input target into another
AuiPaneInfo.- Parameters:
target – the source
AuiPaneInfofrom where to copy attributes.
- CreateFloatingFrame(self, parent, pane_info)¶
Creates a floating frame for the windows.
- Parameters:
parent (wx.Window) – the floating frame parent;
pane_info – the
AuiPaneInfoclass with all the pane’s information.
- CreateGuideWindows(self)¶
Creates the VS2005 HUD guide windows.
- CreateHintWindow(self)¶
Creates the standard wxAUI hint window.
- CreateNotebook(self)¶
Creates an automatic
AuiNotebookwhen a pane is docked on top of another pane.
- CreateNotebookBase(self, panes, paneInfo)¶
Creates an auto-notebook base from a pane, and then add that pane as a page.
- Parameters:
panes (list) – set of panes to append new notebook base pane to
paneInfo – the pane to be converted to a new notebook, an instance of
AuiPaneInfo.
- DestroyGuideWindows(self)¶
Destroys the VS2005 HUD guide windows.
- DestroyHintWindow(self)¶
Destroys the standard wxAUI hint window.
- DetachPane(self, window)¶
Tells the
AuiManagerto stop managing the pane specified by window. The window, if in a floated frame, is reparented to the frame managed byAuiManager.- Parameters:
window (wx.Window) – the window to be un-managed.
- DoDrop(self, docks, panes, target, pt, offset=wx.Point(0, 0))¶
This is an important function. It basically takes a mouse position, and determines where the panes new position would be. If the pane is to be dropped, it performs the drop operation using the specified dock and pane arrays. By specifying copy dock and pane arrays when calling, a “what-if” scenario can be performed, giving precise coordinates for drop hints.
- Parameters:
docks – a list of
AuiDockInfoclasses;panes – a list of
AuiPaneInfoinstances;pt (wx.Point) – a mouse position to check for a drop operation;
offset (wx.Point) – a possible offset from the input point pt.
- DoDropFloatingPane(self, docks, panes, target, pt)¶
Handles the situation in which the dropped pane contains a normal window.
- Parameters:
docks – a list of
AuiDockInfoclasses;panes – a list of
AuiPaneInfoinstances;target – the target pane containing the window, an instance of
AuiPaneInfo;pt (wx.Point) – a mouse position to check for a drop operation.
- DoDropLayer(self, docks, target, dock_direction)¶
Handles the situation in which target is a single dock guide.
- Parameters:
docks – a list of
AuiDockInfoclasses;target – the target pane, an instance of
AuiPaneInfo;dock_direction (integer) – the docking direction.
- DoDropNonFloatingPane(self, docks, panes, target, pt)¶
Handles the situation in which the dropped pane is not floating.
- Parameters:
docks – a list of
AuiDockInfoclasses;panes – a list of
AuiPaneInfoinstances;target – the target pane containing the toolbar, an instance of
AuiPaneInfo;pt (wx.Point) – a mouse position to check for a drop operation.
- DoDropPane(self, panes, target, dock_direction, dock_layer, dock_row, dock_pos)¶
Drop a pane in the interface.
- Parameters:
panes – a list of
AuiPaneInfoclasses;target – the target pane, an instance of
AuiPaneInfo;dock_direction (integer) – the docking direction;
dock_layer (integer) – the docking layer;
dock_row (integer) – the docking row;
dock_pos (integer) – the docking position.
- DoDropRow(self, panes, target, dock_direction, dock_layer, dock_row)¶
Insert a row in the interface before dropping.
- Parameters:
panes – a list of
AuiPaneInfoclasses;target – the target pane, an instance of
AuiPaneInfo;dock_direction (integer) – the docking direction;
dock_layer (integer) – the docking layer;
dock_row (integer) – the docking row.
- DoDropToolbar(self, docks, panes, target, pt, offset)¶
Handles the situation in which the dropped pane contains a toolbar.
- Parameters:
docks – a list of
AuiDockInfoclasses;panes – a list of
AuiPaneInfoinstances;target – the target pane containing the toolbar, an instance of
AuiPaneInfo;pt (wx.Point) – a mouse position to check for a drop operation;
offset (wx.Point) – a possible offset from the input point pt.
- DoEndResizeAction(self, event)¶
Ends a resize action, or for live update, resizes the sash.
- Parameters:
event – a
MouseEventto be processed.
- DoFrameLayout(self)¶
This is an internal function which invokes
wx.Sizer.Layout()on the frame’s main sizer, then measures all the various UI items and updates their internal rectangles.Note
This should always be called instead of calling self._managed_window.Layout() directly.
- DoUpdate(self)¶
This method is called after any number of changes are made to any of the managed panes.
Updatemust be invoked afterAddPaneorInsertPaneare called in order to “realize” or “commit” the changes.In addition, any number of changes may be made to
AuiManagerstructures (retrieved withGetPane), but to realize the changes,Updatemust be called. This construction allows pane flicker to be avoided by updating the whole layout at one time.
- DoUpdateEvt(self, evt)¶
- DrawHintRect(self, pane_window, pt, offset)¶
Calculates the hint rectangle by calling
CalculateHintRect. If there is a rectangle, it shows it by callingShowHint, otherwise it hides any hint rectangle currently shown.
- DrawPaneButton(self, dc, part, pt)¶
Draws a pane button in the caption (convenience function).
- Parameters:
dc – a
wx.DCdevice context object;part – the UI part to analyze, an instance of
AuiDockUIPart;pt (wx.Point) – the mouse location.
- FireEvent(self, evtType, pane, canVeto=False)¶
Fires one of the
EVT_AUI_PANE_FLOATED/FLOATING/DOCKING/DOCKED/ACTIVATEDevent.- Parameters:
evtType (integer) – one of the aforementioned events;
pane – the
AuiPaneInfoinstance associated to this event;canVeto (bool) – whether the event can be vetoed or not.
- GetAGWFlags(self)¶
Returns the current manager’s flags.
See also
SetAGWFlagsfor a list of possibleAuiManagerflags.
- GetAllPanes(self)¶
Returns a reference to all the pane info structures.
- GetAnimationStep(self)¶
Returns the animation step speed (a float) to use in
AnimateDocking.
- GetArtProvider(self)¶
Returns the current art provider being used.
- GetAttributes(self, pane)¶
Returns all the attributes of a
AuiPaneInfo.- Parameters:
pane – a
AuiPaneInfoinstance.
- GetAutoNotebookStyle(self)¶
Returns the default AGW-specific window style for automatic notebooks.
See also
SetAutoNotebookStylemethod for a list of possible styles.
- GetAutoNotebookTabArt(self)¶
Returns the default tab art provider for automatic notebooks.
- GetDockPixelOffset(self, test)¶
This is an internal function which returns a dock’s offset in pixels from the left side of the window (for horizontal docks) or from the top of the window (for vertical docks).
This value is necessary for calculating fixed-pane/toolbar offsets when they are dragged.
- Parameters:
test – a fake
AuiPaneInfofor testing purposes.
- GetDockSizeConstraint(self)¶
Returns the current dock constraint values.
See also
- GetFrame(self)¶
Returns the window being managed by
AuiManager.Deprecated since version 0.6: This method is now deprecated, use
GetManagedWindowinstead.
- GetManagedWindow(self)¶
Returns the window being managed by
AuiManager.
- GetNotebooks(self)¶
Returns all the automatic
AuiNotebookin theAuiManager.
- GetOppositeDockTotalSize(self, docks, direction)¶
Returns the dimensions of the dock which lives opposite of the input dock.
- Parameters:
docks – a list of
AuiDockInfostructures to analyze;direction (integer) – the direction in which to look for the opposite dock.
- GetPane(self, item)¶
Looks up a
AuiPaneInfostructure based on the supplied window pointer. Upon failure,GetPanereturns an emptyAuiPaneInfo, a condition which can be checked by callingAuiPaneInfo.IsOk().The pane info’s structure may then be modified. Once a pane’s info is modified,
Updatemust be called to realize the changes in the UI.- Parameters:
item – either a pane name or a
wx.Window.
- GetPaneByName(self, name)¶
This version of
GetPanelooks up a pane based on a ‘pane name’.- Parameters:
name (string) – the pane name.
See also
- GetPaneByWidget(self, window)¶
This version of
GetPanelooks up a pane based on a ‘pane window’.- Parameters:
window – a
wx.Windowderived window.
See also
- GetPanePart(self, wnd)¶
Looks up the pane border UI part of the pane specified. This allows the caller to get the exact rectangle of the pane in question, including decorations like caption and border.
- Parameters:
wnd (wx.Window) – the window to which the pane border belongs to.
- GetPanePositionsAndSizes(self, dock)¶
Returns all the panes positions and sizes in a dock.
- Parameters:
dock – a
AuiDockInfoinstance.
- GetPartnerDock(self, dock)¶
Returns the partner dock for the input dock.
- Parameters:
dock – a
AuiDockInfoinstance.
- GetPartnerPane(self, dock, pane)¶
Returns the partner pane for the input pane. They both need to live in the same
AuiDockInfo.- Parameters:
dock – a
AuiDockInfoinstance;pane – a
AuiPaneInfoclass.
- GetPartSizerRect(self, uiparts)¶
Returns the rectangle surrounding the specified UI parts.
- Parameters:
uiparts (list) – list of
AuiDockUIPartparts.
- GetSnapPosition(self)¶
Returns the main frame snapping position.
- GetTotalPixSizeAndProportion(self, dock)¶
Returns the dimensions and proportion of the input dock.
- Parameters:
dock – the
AuiDockInfostructure to analyze.
- HideHint(self)¶
Hides a transparent window hint if there is one.
- HitTest(self, x, y)¶
This is an internal function which determines which UI item the specified coordinates are over.
- Parameters:
x (integer) – specifies a x position in client coordinates;
y (integer) – specifies a y position in client coordinates.
- InsertPane(self, window, pane_info, insert_level=AUI_INSERT_PANE)¶
This method is used to insert either a previously unmanaged pane window into the frame manager, or to insert a currently managed pane somewhere else.
InsertPanewill push all panes, rows, or docks aside and insert the window into the position specified by pane_info.Because pane_info can specify either a pane, dock row, or dock layer, the insert_level parameter is used to disambiguate this. The parameter insert_level can take a value of
AUI_INSERT_PANE,AUI_INSERT_ROWorAUI_INSERT_DOCK.- Parameters:
window (wx.Window) – the window to be inserted and managed;
pane_info – the insert location for the new window;
insert_level (integer) – the insertion level of the new pane.
- IsPaneButtonVisible(self, part)¶
Returns whether a pane button in the pane caption is visible.
- Parameters:
part – the UI part to analyze, an instance of
AuiDockUIPart.
- LayoutAddDock(self, cont, dock, uiparts, spacer_only)¶
Adds a dock into the existing layout.
- Parameters:
cont – a
wx.Sizerobject;dock – the
AuiDockInfostructure to add to the layout;uiparts – a list of UI parts in the interface;
spacer_only (bool) – whether to add a simple spacer or a real window.
- LayoutAddPane(self, cont, dock, pane, uiparts, spacer_only)¶
Adds a pane into the existing layout (in an existing dock).
- Parameters:
cont – a
wx.Sizerobject;dock – the
AuiDockInfostructure in which to add the pane;pane – the
AuiPaneInfoinstance to add to the dock;uiparts – a list of UI parts in the interface;
spacer_only (bool) – whether to add a simple spacer or a real window.
- LayoutAll(self, panes, docks, uiparts, spacer_only=False, oncheck=True)¶
Layouts all the UI structures in the interface.
- Parameters:
panes – a list of
AuiPaneInfoinstances;docks – a list of
AuiDockInfoclasses;uiparts – a list of UI parts in the interface;
spacer_only (bool) – whether to add a simple spacer or a real window;
oncheck (bool) – whether to store the results in a class member or not.
- LoadPaneInfo(self, pane_part, pane)¶
This method is similar to to
LoadPerspective, with the exception that it only loads information about a single pane. It is used in combination withSavePaneInfo.- Parameters:
pane_part (string) – the string to analyze;
pane – the
AuiPaneInfostructure in which to load pane_part.
- LoadPerspective(self, layout, update=True, restorecaption=False, restoreminimize=False)¶
Loads a layout which was saved with
SavePerspective.If the update flag parameter is
True,Updatewill be automatically invoked, thus realizing the saved perspective on screen.- Parameters:
layout (string) – a string which contains a saved AUI layout;
update (bool) – whether to update immediately the window or not;
restorecaption (bool) –
False, restore from persist storage, otherwise use the caption defined in code.restoreminimize (bool) –
False, restore from persist storage, otherwise use the minimize_toolbar and minimize_mode defined in code.
- MaximizePane(self, pane_info, savesizes=True)¶
Maximizes the input pane.
- Parameters:
pane_info – a
AuiPaneInfoinstance.savesizes (bool) – whether to save previous dock sizes.
- MinimizePane(self, paneInfo, mgrUpdate=True)¶
Minimizes a pane in a newly and automatically created
AuiToolBar.Clicking on the minimize button causes a new
AuiToolBarto be created and added to the frame manager (currently the implementation is such that panes at West will have a toolbar at the right, panes at South will have toolbars at the bottom etc…) and the pane is hidden in the manager.Clicking on the restore button on the newly created toolbar will result in the toolbar being removed and the original pane being restored.
- Parameters:
paneInfo – a
AuiPaneInfoinstance for the pane to be minimized;mgrUpdate (bool) –
Trueto callUpdateto realize the new layout,Falseotherwise.
Note
The mgrUpdate parameter is currently only used while loading perspectives using
LoadPerspective, as minimized panes were not correctly taken into account before.
- OnCaptionDoubleClicked(self, pane_window)¶
Handles the mouse double click on the pane caption.
- Parameters:
pane_window (wx.Window) – the window managed by the pane.
- OnCaptureLost(self, event)¶
Handles the
wx.EVT_MOUSE_CAPTURE_LOSTevent forAuiManager.- Parameters:
event – a
MouseCaptureLostEventto be processed.
- OnChildFocus(self, event)¶
Handles the
wx.EVT_CHILD_FOCUSevent forAuiManager.- Parameters:
event – a
ChildFocusEventto be processed.
- OnDestroy(self, event)¶
Called when the managed window is destroyed. Makes sure that
UnInitis called.
- OnEraseBackground(self, event)¶
Handles the
wx.EVT_ERASE_BACKGROUNDevent forAuiManager.- Parameters:
event –
EraseEventto be processed.
Note
This is intentionally empty (excluding wxMAC) to reduce flickering while drawing.
- OnFindManager(self, event)¶
Handles the
EVT_AUI_FIND_MANAGERevent forAuiManager.- Parameters:
event – a
AuiManagerEventevent to be processed.
- OnFloatingPaneActivated(self, wnd)¶
Handles the activation event of a floating pane.
- Parameters:
wnd (wx.Window) – the window managed by the pane.
- OnFloatingPaneClosed(self, wnd, event)¶
Handles the close event of a floating pane.
- Parameters:
wnd (wx.Window) – the window managed by the pane;
event – a
CloseEventto be processed.
- OnFloatingPaneMoved(self, wnd, eventOrPt)¶
Handles the move event of a floating pane.
- OnFloatingPaneResized(self, wnd, size)¶
Handles the resizing of a floating pane.
- OnGripperClicked(self, pane_window, start, offset)¶
Handles the mouse click on the pane gripper.
- OnHintFadeTimer(self, event)¶
Handles the
wx.EVT_TIMERevent forAuiManager.- Parameters:
event – a
TimerEventto be processed.
- OnLeaveWindow(self, event)¶
Handles the
wx.EVT_LEAVE_WINDOWevent forAuiManager.- Parameters:
event – a
MouseEventto be processed.
- OnLeftDClick(self, event)¶
Handles the
wx.EVT_LEFT_DCLICKevent forAuiManager.- Parameters:
event – a
MouseEventto be processed.
- OnLeftDown(self, event)¶
Handles the
wx.EVT_LEFT_DOWNevent forAuiManager.- Parameters:
event – a
MouseEventto be processed.
- OnLeftUp(self, event)¶
Handles the
wx.EVT_LEFT_UPevent forAuiManager.- Parameters:
event – a
MouseEventto be processed.
- OnLeftUp_ClickButton(self, event)¶
Sub-handler for the
OnLeftUpevent.- Parameters:
event – a
MouseEventto be processed.
- OnLeftUp_DragFloatingPane(self, eventOrPt)¶
Sub-handler for the
OnLeftUpevent.- Parameters:
event – a
MouseEventto be processed.
- OnLeftUp_DragMovablePane(self, event)¶
Sub-handler for the
OnLeftUpevent.- Parameters:
event – a
MouseEventto be processed.
- OnLeftUp_DragToolbarPane(self, eventOrPt)¶
Sub-handler for the
OnLeftUpevent.- Parameters:
event – a
MouseEventto be processed.
- OnLeftUp_Resize(self, event)¶
Sub-handler for the
OnLeftUpevent.- Parameters:
event – a
MouseEventto be processed.
- OnMotion(self, event)¶
Handles the
wx.EVT_MOTIONevent forAuiManager.- Parameters:
event – a
MouseEventto be processed.
- OnMotion_ClickCaption(self, event)¶
Sub-handler for the
OnMotionevent.- Parameters:
event – a
MouseEventto be processed.
- OnMotion_DragFloatingPane(self, eventOrPt)¶
Sub-handler for the
OnMotionevent.- Parameters:
event – a
MouseEventto be processed.
- OnMotion_DragMovablePane(self, eventOrPt)¶
Sub-handler for the
OnMotionevent.- Parameters:
event – a
MouseEventto be processed.
- OnMotion_DragToolbarPane(self, eventOrPt)¶
Sub-handler for the
OnMotionevent.- Parameters:
event – a
MouseEventto be processed.
- OnMotion_Other(self, event)¶
Sub-handler for the
OnMotionevent.- Parameters:
event – a
MouseEventto be processed.
- OnMotion_Resize(self, event)¶
Sub-handler for the
OnMotionevent.- Parameters:
event – a
MouseEventto be processed.
- OnMove(self, event)¶
Handles the
wx.EVT_MOVEevent forAuiManager.- Parameters:
event – a
MoveEventto be processed.
- OnPaint(self, event)¶
Handles the
wx.EVT_PAINTevent forAuiManager.- Parameters:
event – an instance of
PaintEventto be processed.
- OnPaneButton(self, event)¶
Handles the
EVT_AUI_PANE_BUTTONevent forAuiManager.- Parameters:
event – a
AuiManagerEventevent to be processed.
- OnPaneDocked(self, event)¶
Handles the
EVT_AUI_PANE_DOCKEDevent forAuiManager.- Parameters:
event – an instance of
AuiManagerEventto be processed.
- OnRender(self, event)¶
Draws all of the pane captions, sashes, backgrounds, captions, grippers, pane borders and buttons. It renders the entire user interface. It binds the
EVT_AUI_RENDERevent.- Parameters:
event – an instance of
AuiManagerEvent.
- OnRestoreMinimizedPane(self, event)¶
Handles the
EVT_AUI_PANE_MIN_RESTOREevent forAuiManager.- Parameters:
event – an instance of
AuiManagerEventto be processed.
- OnSetCursor(self, event)¶
Handles the
wx.EVT_SET_CURSORevent forAuiManager.- Parameters:
event – a
SetCursorEventto be processed.
- OnSize(self, event)¶
Handles the
wx.EVT_SIZEevent forAuiManager.- Parameters:
event – a
wx.SizeEventto be processed.
- OnSysColourChanged(self, event)¶
Handles the
wx.EVT_SYS_COLOUR_CHANGEDevent forAuiManager.- Parameters:
event – a
SysColourChangedEventto be processed.
- OnTabBeginDrag(self, event)¶
Handles the
EVT_AUINOTEBOOK_BEGIN_DRAGevent.- Parameters:
event – a
AuiNotebookEventevent to be processed.
- OnTabEndDrag(self, event)¶
Handles the
EVT_AUINOTEBOOK_END_DRAGevent.- Parameters:
event – a
AuiNotebookEventevent to be processed.
- OnTabPageClose(self, event)¶
Handles the
EVT_AUINOTEBOOK_PAGE_CLOSEevent.- Parameters:
event – a
AuiNotebookEventevent to be processed.
- OnTabSelected(self, event)¶
Handles the
EVT_AUINOTEBOOK_PAGE_CHANGEDevent.- Parameters:
event – a
AuiNotebookEventevent to be processed.
- PaneFromTabEvent(self, event)¶
Returns a
AuiPaneInfofrom aAuiNotebookevent.- Parameters:
event – a
AuiNotebookEventevent.
- PaneHitTest(self, panes, pt)¶
Similar to
HitTest, but it checks in whichAuiManagerrectangle the input point belongs to.- Parameters:
panes – a list of
AuiPaneInfoinstances;pt (wx.Point) – the mouse position.
- ProcessDockResult(self, target, new_pos)¶
This is a utility function used by
DoDrop- it checks if a dock operation is allowed, the new dock position is copied into the target info. If the operation was allowed, the function returnsTrue.- Parameters:
target – the
AuiPaneInfoinstance to be docked;new_pos (integer) – the new docking position if the docking operation is allowed.
- ProcessMgrEvent(self, event)¶
Process the AUI events sent to the manager.
- Parameters:
event – the event to process, an instance of
AuiManagerEvent.
- RefreshButton(self, part)¶
Refreshes a pane button in the caption.
- Parameters:
part – the UI part to analyze, an instance of
AuiDockUIPart.
- RefreshCaptions(self)¶
Refreshes all pane captions.
- RemoveAutoNBCaption(self, pane)¶
Removes the caption on newly created automatic notebooks.
- Parameters:
pane – an instance of
AuiPaneInfo(the target notebook).
- Render(self, dc)¶
Fires a render event, which is normally handled by
OnRender. This allows the render function to be overridden via the render event.This can be useful for painting custom graphics in the main window. Default behavior can be invoked in the overridden function by calling
OnRender.- Parameters:
dc – a
wx.DCdevice context object.
- Repaint(self, dc=None)¶
Repaints the entire frame decorations (sashes, borders, buttons and so on). It renders the entire user interface.
- Parameters:
dc – if not
None, an instance ofPaintDC.
- RepositionPane(self, pane, wnd_pos, wnd_size)¶
Repositions a pane after the main frame has been moved/resized.
- Parameters:
pane – a
AuiPaneInfoinstance;wnd_pos (wx.Point) – the main frame position;
wnd_size (wx.Size) – the main frame size.
- RequestUserAttention(self, pane_window)¶
Requests the user attention by intermittently highlighting the pane caption.
- Parameters:
pane_window (wx.Window) – the window managed by the pane;
- RestoreMaximizedPane(self)¶
Restores the current maximized pane (if any).
- RestoreMinimizedPane(self, paneInfo)¶
Restores a previously minimized pane.
- Parameters:
paneInfo – a
AuiPaneInfoinstance for the pane to be restored.
- RestorePane(self, pane_info)¶
Restores the input pane from a previous maximized or minimized state.
- Parameters:
pane_info – a
AuiPaneInfoinstance.
- RestrictResize(self, clientPt, screenPt, createDC)¶
Common method between
DoEndResizeActionandOnLeftUp_Resize.
- SavePaneInfo(self, pane)¶
This method is similar to
SavePerspective, with the exception that it only saves information about a single pane. It is used in combination withLoadPaneInfo.- Parameters:
pane – a
AuiPaneInfoinstance to save.
- SavePerspective(self)¶
Saves the entire user interface layout into an encoded string, which can then be stored by the application (probably using
Config).When a perspective is restored using
LoadPerspective, the entire user interface will return to the state it was when the perspective was saved.
- SavePreviousDockSizes(self, pane_info)¶
Stores the previous dock sizes, to be used in a “restore” action later.
- Parameters:
pane_info – a
AuiPaneInfoinstance.
- SetAGWFlags(self, agwFlags)¶
This method is used to specify
AuiManager‘s settings flags.- Parameters:
agwFlags (integer) –
specifies options which allow the frame management behavior to be modified. agwFlags can be one of the following style bits:
Flag name
Description
AUI_MGR_ALLOW_FLOATINGAllow floating of panes
AUI_MGR_ALLOW_ACTIVE_PANEIf a pane becomes active, “highlight” it in the interface
AUI_MGR_TRANSPARENT_DRAGIf the platform supports it, set transparency on a floating pane while it is dragged by the user
AUI_MGR_TRANSPARENT_HINTIf the platform supports it, show a transparent hint window when the user is about to dock a floating pane
AUI_MGR_VENETIAN_BLINDS_HINTShow a “venetian blind” effect when the user is about to dock a floating pane
AUI_MGR_RECTANGLE_HINTShow a rectangle hint effect when the user is about to dock a floating pane
AUI_MGR_HINT_FADEIf the platform supports it, the hint window will fade in and out
AUI_MGR_NO_VENETIAN_BLINDS_FADEDisables the “venetian blind” fade in and out
AUI_MGR_LIVE_RESIZELive resize when the user drag a sash
AUI_MGR_ANIMATE_FRAMESFade-out floating panes when they are closed (all platforms which support frames transparency) and show a moving rectangle when they are docked (Windows < Vista and GTK only)
AUI_MGR_AERO_DOCKING_GUIDESUse the new Aero-style bitmaps as docking guides
AUI_MGR_PREVIEW_MINIMIZED_PANESSlide in and out minimized panes to preview them
AUI_MGR_WHIDBEY_DOCKING_GUIDESUse the new Whidbey-style bitmaps as docking guides
AUI_MGR_SMOOTH_DOCKINGPerforms a “smooth” docking of panes (a la PyQT)
AUI_MGR_USE_NATIVE_MINIFRAMESUse miniframes with native caption bar as floating panes instead or custom drawn caption bars (forced on wxMAC)
AUI_MGR_AUTONB_NO_CAPTIONPanes that merge into an automatic notebook will not have the pane caption visible
Note
If using the
AUI_MGR_USE_NATIVE_MINIFRAMES, double-clicking on a floating pane caption will not re-dock the pane, but simply maximize it (ifAuiPaneInfo.MaximizeButtonhas been set toTrue) or do nothing.
- SetAnimationStep(self, step)¶
Sets the animation step speed (a float) to use in
AnimateDocking.- Parameters:
step (float) – the animation speed.
- SetArtProvider(self, art_provider)¶
Instructs
AuiManagerto use art provider specified by the parameter art_provider for all drawing calls. This allows pluggable look-and-feel features.- Parameters:
art_provider – a AUI dock art provider.
Note
The previous art provider object, if any, will be deleted by
AuiManager.
- SetAttributes(self, pane, attrs)¶
Sets all the attributes contained in
attrsto aAuiPaneInfo.- Parameters:
pane – a
AuiPaneInfoinstance;attrs (list) – a list of attributes.
- SetAutoNotebookStyle(self, agwStyle)¶
Sets the default AGW-specific window style for automatic notebooks.
- Parameters:
agwStyle (integer) –
the underlying
AuiNotebookwindow style. This can be a combination of the following bits:Flag name
Description
AUI_NB_TOPWith this style, tabs are drawn along the top of the notebook
AUI_NB_LEFTWith this style, tabs are drawn along the left of the notebook. Not implemented yet.
AUI_NB_RIGHTWith this style, tabs are drawn along the right of the notebook. Not implemented yet.
AUI_NB_BOTTOMWith this style, tabs are drawn along the bottom of the notebook
AUI_NB_TAB_SPLITAllows the tab control to be split by dragging a tab
AUI_NB_TAB_MOVEAllows a tab to be moved horizontally by dragging
AUI_NB_TAB_EXTERNAL_MOVEAllows a tab to be moved to another tab control
AUI_NB_TAB_FIXED_WIDTHWith this style, all tabs have the same width
AUI_NB_SCROLL_BUTTONSWith this style, left and right scroll buttons are displayed
AUI_NB_WINDOWLIST_BUTTONWith this style, a drop-down list of windows is available
AUI_NB_CLOSE_BUTTONWith this style, a close button is available on the tab bar
AUI_NB_CLOSE_ON_ACTIVE_TABWith this style, a close button is available on the active tab
AUI_NB_CLOSE_ON_ALL_TABSWith this style, a close button is available on all tabs
AUI_NB_MIDDLE_CLICK_CLOSEAllows to close
AuiNotebooktabs by mouse middle button clickAUI_NB_SUB_NOTEBOOKThis style is used by
AuiManagerto create automatic AuiNotebooksAUI_NB_HIDE_ON_SINGLE_TABHides the tab window if only one tab is present
AUI_NB_SMART_TABSUse Smart Tabbing, like
Alt+Tabon WindowsAUI_NB_USE_IMAGES_DROPDOWNUses images on dropdown window list menu instead of check items
AUI_NB_CLOSE_ON_TAB_LEFTDraws the tab close button on the left instead of on the right (a la Camino browser)
AUI_NB_TAB_FLOATAllows the floating of single tabs. Known limitation: when the notebook is more or less full screen, tabs cannot be dragged far enough outside of the notebook to become floating pages
AUI_NB_DRAW_DND_TABDraws an image representation of a tab while dragging (on by default)
AUI_NB_ORDER_BY_ACCESSTab navigation order by last access time for the tabs
AUI_NB_NO_TAB_FOCUSDon’t draw tab focus rectangle
- SetAutoNotebookTabArt(self, art)¶
Sets the default tab art provider for automatic notebooks.
- Parameters:
art – a tab art provider.
- SetDockSizeConstraint(self, width_pct, height_pct)¶
When a user creates a new dock by dragging a window into a docked position, often times the large size of the window will create a dock that is unwieldy large.
AuiManagerby default limits the size of any new dock to 1/3 of the window size. For horizontal docks, this would be 1/3 of the window height. For vertical docks, 1/3 of the width. Calling this function will adjust this constraint value.The numbers must be between 0.0 and 1.0. For instance, calling
SetDockSizeConstraintwith (0.5, 0.5) will cause new docks to be limited to half of the size of the entire managed window.- Parameters:
width_pct (float) – a number representing the x dock size constraint;
width_pct – a number representing the y dock size constraint.
- SetFrame(self, managed_window)¶
Called to specify the frame or window which is to be managed by
AuiManager. Frame management is not restricted to just frames. Child windows or custom controls are also allowed.- Parameters:
managed_window (wx.Window) – specifies the window which should be managed by the AUI manager.
Deprecated since version 0.6: This method is now deprecated, use
SetManagedWindowinstead.
- SetManagedWindow(self, managed_window)¶
Called to specify the frame or window which is to be managed by
AuiManager. Frame management is not restricted to just frames. Child windows or custom controls are also allowed.- Parameters:
managed_window (wx.Window) – specifies the window which should be managed by the AUI manager.
- SetMasterManager(self, manager)¶
Sets the master manager for an automatic
AuiNotebook.- Parameters:
manager – an instance of
AuiManager.
- SetSnapLimits(self, x, y)¶
Modifies the snap limits used when snapping the managed_window to the screen (using
SnapToScreen) or when snapping the floating panes to one side of the managed_window (usingSnapPane).To change the limit after which the managed_window or the floating panes are automatically stickled to the screen border (or to the managed_window side), set these two variables. Default values are 15 pixels.
- Parameters:
x (integer) – the minimum horizontal distance below which the snap occurs;
y (integer) – the minimum vertical distance below which the snap occurs.
- ShowHint(self, rect)¶
Shows the AUI hint window.
- Parameters:
rect (wx.Rect) – the hint rect calculated in advance.
- ShowPane(self, window, show)¶
Shows or hides a pane based on the window passed as input.
- SlideIn(self, event)¶
Handles the
wx.EVT_TIMERevent forAuiManager.- Parameters:
event – a
TimerEventto be processed.
Note
This is used solely for sliding in and out minimized panes.
- SlideOut(self)¶
Slides out a preview of a minimized pane.
Note
This is used solely for sliding in and out minimized panes.
- SmartShrink(self, docks, direction)¶
Used to intelligently shrink the docks’ size (if needed).
- Parameters:
docks – a list of
AuiDockInfoinstances;direction (integer) – the direction in which to shrink.
- SmoothDock(self, paneInfo)¶
This method implements a smooth docking effect for floating panes, similar to what the PyQT library does with its floating windows.
- Parameters:
paneInfo – an instance of
AuiPaneInfo.
Note
The smooth docking effect can only be used if you set the
AUI_MGR_SMOOTH_DOCKINGstyle toAuiManager.
- Snap(self)¶
Snaps the main frame to specified position on the screen.
See also
- SnapPane(self, pane, pane_pos, pane_size, toSnap=False)¶
Snaps a floating pane to one of the main frame sides.
- Parameters:
pane – a
AuiPaneInfoinstance;pane_pos (wx.Point) – the new pane floating position;
pane_size (wx.Size) – the new pane floating size;
toSnap (bool) – a bool variable to check if
SnapPanewas called from a move event.
- SnapToScreen(self, snap=True, monitor=0, hAlign=wx.RIGHT, vAlign=wx.TOP)¶
Snaps the main frame to specified position on the screen.
- Parameters:
snap (bool) – whether to snap the main frame or not;
monitor (integer) – the monitor display in which snapping the window;
hAlign (integer) – the horizontal alignment of the snapping position;
vAlign (integer) – the vertical alignment of the snapping position.
- StartPreviewTimer(self, toolbar)¶
Starts a timer for sliding in and out a minimized pane.
- Parameters:
toolbar – the
AuiToolBarcontaining the minimized pane tool.
- StopPreviewTimer(self)¶
Stops a timer for sliding in and out a minimized pane.
- SwitchToolBarOrientation(self, pane)¶
Switches the toolbar orientation from vertical to horizontal and vice-versa. This is especially useful for vertical docked toolbars once they float.
- Parameters:
pane – an instance of
AuiPaneInfo, which may have aAuiToolBarwindow associated with it.
- UnInit(self)¶
Uninitializes the framework and should be called before a managed frame or window is destroyed.
UnInitis usually called in the managedwx.Frame/wx.Windowdestructor.It is necessary to call this function before the managed frame or window is destroyed, otherwise the manager cannot remove its custom event handlers from a window.
- Update(self)¶
- UpdateButtonOnScreen(self, button_ui_part, event)¶
Updates/redraws the UI part containing a pane button.
- Parameters:
button_ui_part – the UI part the button belongs to, an instance of
AuiDockUIPart.;event – a
MouseEventto be processed.
- UpdateDockingGuides(self, paneInfo)¶
Updates the docking guide windows positions and appearance.
- Parameters:
paneInfo – a
AuiPaneInfoinstance.
- UpdateNotebook(self)¶
Updates the automatic
AuiNotebookin the layout (if any exists).