wx.SplitterRenderParams¶
This is just a simple struct
used as a return value of wx.RendererNative.GetSplitterParams
.
It doesn’t have any methods and all of its fields are constant, so they can only be examined but not modified.
Class Hierarchy¶
Methods Summary¶
The only way to initialize this struct is by using this constructor. |
Properties Summary¶
A public C++ attribute of type |
|
A public C++ attribute of type |
|
A public C++ attribute of type |
Class API¶
- class wx.SplitterRenderParams(object)¶
Possible constructors:
SplitterRenderParams(widthSash_, border_, isSens_) -> None
This is just a simple struct used as a return value of RendererNative.GetSplitterParams().
Methods¶
- __init__(self, widthSash_, border_, isSens_)¶
The only way to initialize this struct is by using this constructor.
- Parameters:
widthSash_ (int)
border_ (int)
isSens_ (bool)
- Return type:
None
Properties¶
- border¶
A public C++ attribute of type
int
. The width of the border drawn by the splitter inside it, may be 0.
- isHotSensitive¶
A public C++ attribute of type
bool
.True
if the sash changes appearance when the mouse passes over it,False
otherwise.
- widthSash¶
A public C++ attribute of type
int
. The width of the splitter sash.